Last weekend, I embarked on an utterly ridiculous trip to an event - I flew out to Chicago on Friday to attend the Middle Kingdom Academy of Rapier on Saturday, and returned home (late) Saturday night. I did this primarily because Sir LOGOS had said that he could be convinced to do a three hour class on Fabris, so there we were.
I took a bunch of notes which I'm about done transcribing from my notebook to the computer, at which point I'll edit, revise, and reorganize them into a format which will be more useful to anyone other than myself. They may find their way here, or into class handouts (with credit, natch!) because certainly one of the broadest things I learned from the class was how to better organize and structure a class on Fabris, which is excellent.
However, I wanted to spend some time here kicking around some thoughts that I had around a couple key (for me) points in the class. The specific points aren't deeply important - rather, they're examples of a broader concept in terms of really growing to learn and internalize a period combat system. (Also any combat system, really, but some of my thoughts are pretty specific to working from manuals.)
I think that for a lot of people, when they're working from a manual and want to really internalize and utilize a specific master's fight, there's a lot of "do what the plates show" and "look like the plates" happening, while at the same time you're trying to understand and embody the theory of combat that's described. That all makes sense, and is kind of a first-level understanding. It helps that generally the plates reinforce and demonstrate the theory, so if you work through those plays you can see the theory in action. At that point, you can probably start to extrapolate - What Would Fabris Do Here territory.
What really struck me though, was when points were made that weren't explicitly described in the text - but were no less true for that. They were small things, usually. Placement of the feet, movement of the offside shoulder, and the outsize impact they can have on a fight. They're not described, but they're still there. Second order principles.
It was cool, because if you were really doing everything correctly - I mean really, truly, 100% correctly - you'd be doing all those little things, right? But when you're learning and extrapolating from manuals, it's really interesting to see those realizations happen. To suddenly just get, "oh, wait, I'm turning my hip a little when I do this, and that means..." and there's a sudden wow moment, and usually the conscious realization of one tiny thing just has this massive impact.
So that's just a thing I'm kicking around, and how that can really help measure the real understanding we can have about the fighting arts described in these manuals.
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